About This Course
This is a core module only essential for students in the Video Game stream.
The course is intended for the initial training of the skills of the game designer, a professional in charge of the design of the video game in all its creative (concept, graphics, character and level design) and narrative aspects (plot and script design). The game designer will also plan the interface, the game mechanics and the dynamics of interaction up to the “virtual realization” of the video game in every detail. This is necessary to convey the guidelines and details needed to the publisher and to coordinate the technical and artistic development of the video game through the guidance and supervision of the production team. At the end of the course, the students will build up their own pitch.