About This Course
This is a core module for both specializations.
The course objective is to provide practical and manual knowledge on the art of cinematography as applied to the games sector, which today closely follows developments in the film industry. This will be done through the study of the different techniques and theories of directing, with practical exercises and screenings of films which have spawned video games, or vice versa. The course aims to furnish the student with all the technical and psychological elements that a director has to master to create audiovisual products. It will also explore how directing techniques have been mutually influenced and inspired by the game and cinema worlds.