ABIURA – Short film by Giovanni Francolino
Directing techniques are the tools that the director uses to tell a story through cinema. These techniques can be used to create atmosphere, develop characters, or simply tell the story effectively.
Video game developers can use filmmaking techniques to create an engaging and immersive experience for the player. These techniques can be used to create a sense of suspense, tension, or emotion. They can also be used to develop characters and story.
Here are some examples of how filmmaking techniques can be applied to video games:
- In “The Last of Us”, the over-the-shoulder camera is used to give the player the impression of being Joel, the game’s protagonist. This leads the player to feel involved in the story and characters.
- In “God of War,” the fixed camera is used to create a sense of epicness and scale. This helps the player feel small and insignificant in the face of the great forces at play.
- In “Resident Evil”, the external camera is used to create a sense of suspense and dread. This causes the player to feel in danger and fear for their life.
ABIURA – Short film made by 2nd year student Giovanni Francolino, for the Directing techniques I exam
Teacher: Ginevra Barboni.